Shadowed Cola
Tal-Romon Legion Amarr Empire
22
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Posted - 2015.05.27 23:52:00 -
[1] - Quote
PS2 should of been a Dust killer, but with they how handled the beta through 2 closed beta requiring codes and separating people from there friends - when it finally does come out a good portion of the community will already be burnt out or overly experienced compared to everyone else.
Progression is a joke, gear differences are a joke, models are WORSE THEN DUST, and the majority of terrain is uninteresting as Dust is, so exploring it has the same value as Dust - you're just being useless.
So let's break down the games for a second in it's different mechanics, enjoyability, and character progression, as these are the three most important elements separating FPS's from one another.
Mechanics - PS2 beats Dust on this end - with the addition of air combat and tanks not being too over-powered vs infantry, the mechanics running smoothly with each other really brings you into a 'battle' experience. Smooth Frame Rate, amazing hit detection, no broken/buggy mechanics to give you a serious edge, PS2 is just programmed better by more capable people. But there's more to look at and do in Dust then in Planetside, whose pretty much a tunnel vision version of Dust.
character progression - Dust wins, PS2 has no real character progression, and what progression it does has is very closely Dust related, you could even call it Dust's down-syndrome cousin. You won't feel accomplished with your character in PS2 because of how you set it up, you won't feel involved in your character at all for pretty much any reason as there's literally no meta in this game what so ever for the community. Dust, on the other hand, is the bi-polar opposite. We invest in our characters, build them how they want, and then build a reputation for them in our community to market them as an individual, and each of our characters can be VERY different from one another - even with the same play styles. It's absolutely absurd how badly Dust beats PS2 in this regard, and both being F2P games.
Enjoyability - can't rate this one, I enjoy dust more because investment in character and progression means more to me then smooth frame rate. Both can be enjoyable, but Dust can be enjoyable at any given time, while PS2 relies heavily on population count. When I think about both games future - PS2 has none, what we can expect is new weapons "WITH THE SAME MODELS, YOU AREN'T CCP, YOU HAVE A FULL TEAM WITH BUDGET WTF!* and possibly a few gear pieces. No events or anything of the sort that i know of are planned. While Dust plans events all the time.
Summery - Dust sucks, but PS2 sucks more. |